tag:blogger.com,1999:blog-7323459671943827489.post1412532152684594777..comments2023-10-08T12:33:31.330+01:00Comments on Mmmmm Gud: Mmmmm Gud - reviewLokaxhttp://www.blogger.com/profile/12979066862717189467noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7323459671943827489.post-63368879803157394792009-03-12T13:44:00.000+00:002009-03-12T13:44:00.000+00:00Whoops, there goes my lunchbreak! Lol. Sorry for t...Whoops, there goes my lunchbreak! Lol. Sorry for the rant....Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7323459671943827489.post-80532778415241338332009-03-12T13:38:00.000+00:002009-03-12T13:38:00.000+00:00I'd like to contest your fourth choice of fun thin...I'd like to contest your fourth choice of fun things about WAR there Lok, oRvR is very hit and miss for me at the moment. I find that it needs a very careful balance of players numbers-wise to get any kind of enjoyment out of it. Obviously, equal forces on both sides goes without saying. But too few and it's all just running around without doing any actual fighting, and too many and either anything of any significance gets done by everyone else, meaning there's no point you being there, or it becomes nigh-on-impossible to actually kill anyone due to the incredible mass of heals being directed at your target. <BR/><BR/>Equally Keeps are pretty boring, both to attack and defend. As a ranged DPS I'm pretty much useless when the doors have been breached. And nearly useless before then. No burst dps to speak of, so can't actually kill anyone before they move out of combat and regenerate all their health, either by moving out of range if I'm on the wall or moving out of LoS if I'm outside attacking. Which leaves me with killing the door/oil OR stand there and spam the same three buttons for 10 minutes. YAWN.<BR/><BR/>The most fun I've had in oRvR has been when there's been one to two parties of HoBs running around together, taking on similar sized groups of Order and generally being quite tactical and sneaky. This is reliant on there being a big destro zerg somewhere keeping the Order zerg at bay, allowing us to enjoy these thoroughly enjoyable smaller scale skirmishes, which thanks to Domination system actually serve some purpose.<BR/><BR/>Couple of problems with pursuing this kind of experience: It's already readily available in the form of scenario's, which when in a premade are the most fun I have playing WAR at the moment. Which is a little bit of a shame, as the game is meant to be about the oRvR. Secondly, small group tactics only work in the specific circumstances where you can avoid becoming the attention of a larger force, necessitating an allied larger force to take the heat off you whilst you do your thing, and it also doesn't really work in the more Open zones where Order can see you from a bloody mile off! We need more zones like Praag, which are pretty maze like, and less zones like Chaos Wastes / Dragonwake / Eataine / Kadrin Valley, where the action is all out in the open and funnelled, making it extremely hard to be sneaky. Fights in these zones inevitably end up being just two large groups bumping against each other, like wrestling jelly. You can pull bits off here and there but there always seems to be more of it.<BR/><BR/>One final thought for improving ORvR, possibly allow the BOs to act as spawn points, as they do in FPSers like Battlefield 1942. More incentive to capture them, and less likely to reduce the battle to a warcamp-camp.<BR/><BR/>For the record, the top five for me would be:<BR/><BR/>1) Killing Bright Wizards - play a class/spec that doesn't use massive AoE as a crutch for a lack of play ability, dammit!<BR/><BR/>2) Killing Witch Hunters - Something tremendously satisfying seeing a Witch Hunter jump out at you and hit you with a damage-whilst-moving debuff, only for myself to don my squig armour and melee dps them to death ^_^ Also great fun to kite if my Initiative breaks there stealth.<BR/><BR/>3) Killing White Lions - See above comment about bright wziards, but replace massive AoE with Pounce and Fetch. Also really good fun to kite, they keep pouncing to where I used to be XD<BR/><BR/>4) Scenarios - Best part of the game at the moment for me<BR/><BR/>5) Mucking around in T1 - Plus side of having 9 alts pre-rolled, always something to do when I'm bored with Snikkit. Having a lot of fun with oRvR in T1 where there are no Keeps to grind against.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7323459671943827489.post-61660057432424561872009-03-12T11:26:00.000+00:002009-03-12T11:26:00.000+00:00Always nice to play together pepper :) and ayiee w...Always nice to play together pepper :) and ayiee we got some nice seeds that night!Jejebellhttps://www.blogger.com/profile/08391805783659586596noreply@blogger.com