Saturday, 14 March 2009

Waits jus' a minute. Us Black Orcs are smaller than dem Choppas?

It's been rumbling for a while now, but with the visual aspect of the Choppa not being the biggest Orc in the game (defeating the whole lore aspect of black orcs being the biggest, darkest and toughest greenskin) it's starting to wear a bit at us Black Orcs. There's at least two threads out there which haven't even had a dev response about something that was meant to be in the game but quietly got cut. Now that we have the choppas increasing in size, it's time for all of us Black Orcs to stand up and be counted.

LET US GROW IN SIZE AND OUR SKIN GET DARKER AS WE GAIN RENOWN RANKS AS WAS ORIGINALLY PLANNED

Show support for the cause, and when the European forums come up I'll be putting the same issue in, as well as putting a feedback request in today. Anyone that supports us, please post on your appropriate thread and drop (just one) feedback to Mythic asking for this feature to be put in now we're the smallest Orc.

Bioware Social Discussion
Warhammer Alliance Post

WCPI Blog o' da week.

Recently discovered this blog Spearhead which is a very good read. Excellent layout, design and a lot of food for thought. Well writen and one I'll be reading for a long time.

Check it out:)

Will WARs darkness fail?

So I'm starting to get some reservations for the Tomb Kings version of Darkness falls.... Will it help the WAR experience or will it hurt it in the long run?

WAR is supposed to be an Open RvR game. The focus of it is to engage the enemy on the field of battle to capture zones and get to the cities to engage in a bit of looting and pillaging. Now I understand that the land of the dead will be a zone for capturing, so there will be the initial burst of activity an warfare for the capturing of the zone and once it's captured, then what?

Will the winning side go to into the dungeon and look for the new rewards and items (to make it worth the time, the rewards have to be good otherwise people will not bother), clearing out the last remains of the previous occupants if there's any about with big zergy warbands? Will the losing side just uproot and bugger off back to tier 4 and take the unprotected BO's, keeps and possibly forts since they'll be locked out until another assault on the zone can be made? In effect making tier 4 a pretty dead area for one side..

I honestly don't know, but it's just a worry I have that it will split the sides more and become more of a RvE game once a side has the tomb captured.

Still, there's a long time to go and no doubt there will be mechanics in place to encourage the continual warfare... Well I hope there is....