Showing posts with label morale. Show all posts
Showing posts with label morale. Show all posts

Tuesday, 14 December 2010

A question of depth

So I've been struggling to balance work, real life and play time recently so my activity in WAR has been quite low unfortunately. Normally I get the 'twitch' to login and crack some skulls or go wondering off in search of something new and interesting however sadly the twitch just hasn't been there.

Now don't get me wrong, WAR is still my game of choice, I'm not running off anywhere soon but right now there's nothing grabbing me back to WAR. I'll log on, hit a scenario then pretty much give up due to the MIA  matchmaking system which still puts full RR80+ premades against low RR pugs. I've been unfortunate in my warbands recently that we're hitting Morale bomb warbands most of the time. My record stands at having 10 damaging morales hit me in a 2 second window which isn't mitigatable (making a mockery of the increased survival rate) and basically ends up being which side clicks faster and/or has more full Sov MDPS to drain multiple sides. For all the whining of 1k1 it still doesn't help against a rank 1 morale.

But that's just the evolution of battle now that standard bomb groups have taken the hit, someone will find a new way and it's only a matter of time before this spreads onto more servers and becomes more common amongst premade warbands (which are the standard on Norn). So lets move on anyway away from that. If I log into WAR late at night after work there's little for me to do now, I've hit a lot of unlocks already so I'm left looking at killing 100,000 mobs or blindly looking for an exploration unlock which may or may not exist and if it does may or may not actually be broken anyway - so currently unlocks are out for me. Scenarios and RvR as said are become frustrating, even roaming is becoming a chore due to ganking, adds or just unkillable warrior priests or doks or my pet hate... Kiting AM's (I HATE YOU!).

I'd like something I can do in WAR which doesn't go down the inevitable path of rage due to bugs or just unfun situations... I hate saying it, and I have in the past so apologies for sounding like a broken record but there's just nothing to actually DO in WAR in downtime. This isn't WoW or LotRO so I can understand a lack of fishing or archaeology but what about the crafting skills we do have? Why can't there be more to them, no siege weapon making? You could gather resources such as ore or wood (Mmmmm wud) or smith armour and weapons, scribe scrolls.... Heck I'd even like to do some fishing or archaeology, something to waste some time in so I have a reason to login and not get pissed off with the game.

I dont want WAR to be WoW, LotRO or some such, it's WAR.... But at least those games have more to do other than the main objective. WAR you RvR, everything else is left over, buggy or just plain doesn't work.The problem is that nothing will happen over night, in fact nothing will happen for a while because the game needs RvR to survive and rightfully that should be the primary focus. I'd like to hear about more things happening in WAR, more new stuff coming in but I can't see anything ahead of us now that makes me want to say "That's cool".

So in your downtime, when scenarios and RvR have become a chore/grind more than something what do you do?

Tuesday, 19 May 2009

Morale Threes and the Imbalance of Doom

Morales eh? Pretty good concept and very potent if used in combination with other warband/party members. A 6 man party with rank 4 morale bomb going off can inflict devastating damage to unprepared warbands and have been known to wipe three or four times the number.

The problem is.. Not all morales are equal, and in fact. Some are just absolute junk.

All tanks have the following rank 3 morale.

Distracting Bellow
A loud shout that startles your target and all enemies within 30 feet of them, reducing their damage by 50% for 10 seconds.

But not lets look at the career specific ones.

Black Orc - Walk it off!
Everyone in your group gains 120 Toughness for 15 seconds.

Blackguard -
Armor Of Eternal Servitude
The magic infusing your armor springs to life, further increasing your armor by 990 and restoring 2400 health over 20 seconds.

Chosen -
Sprout Carapace
In a chaotic surge of growth, everyone in the group's skin hardens, increasing Armor by 1320 and all Resists by 504 for 30 seconds. Everyone receives 100 AP as well.

Ironbreaker - Gromril Plating (I'm sure this got changed recently, but can't find the notes)
Everyone in your group becomes protected by a barrier which will absorb up to 7200 damage for 20 seconds.

Knight of the Fluffy Hat -
Emperor's Champion
Increases your Strength, Toughness, and Wounds by 240 for 30 seconds.

Swordmaster -
Bladeshield
You become protected by a magical shell for a few moments which will strike back at any attacker for 600 damage and absorb up to 3600 damage for up to 10 seconds.

Now lets compare the Black Orc rank 3 morale with the Swordmaster rank 1 morale.

Black Orc - Walk it off!
Everyone in your group gains 120 Toughness for 15 seconds.
Swordmaster -
Guard Of Steel
Protective magic increases your group's Toughness by 120 for 10 seconds.

So let me get this straight. Our rank 3 morale is equal to the Swordmaster rank 1 morale, just with 5 seconds longer duration? I'm smelling a grubby snotling 'ere...

I'd like to change it, so here's two ideas I had for it...

Black Orc - Walk it off!
Everyone in your group gains 300 Toughness for 30 seconds.

Black Orc - Walk it off!
Your group breaks any crowd control affecting them and gains temporary immunity to all crowd control effects for 15 seconds.

The downside to these two is that they are both RvR focuses, there's no real use for them in a PvE environment, but then it IS an RvR game.

So to summarise. Black Orc rank 3 Morale = Not gud. Fix it plz.